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AssetDatabase.GetAssetOrScenePath

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public static function GetAssetOrScenePath(assetObject: Object): string;
public static string GetAssetOrScenePath(Object assetObject);

Parameters

Description

Returns the path name relative to the project folder where the asset is stored.

All paths are relative to the project folder, for example: "Assets/MyTextures/hello.png" When a game object is part of a scene, the scene path is returned.