LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

BuildAssetBundleOptions.IgnoreTypeTreeChanges

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Ignore the type tree changes when doing the incremental build check.

This allows you to ignore the type tree changes when doing the incremental build check. With this flag set, if the included assets haven't change but type trees have changed, the target assetBundle will not be rebuilt.