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Cursor

class in UnityEngine

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Description

Cursor API for setting the cursor that is used for rendering.

Supports Hardware Cursors on OSX, Windows and Linux falls back to software cursors on unsupported platforms.

Textures used as cursors should be marked as such in their import settings.

OSX Webplayer note: Due to sandboxing, Hardware Cursors can only be updated intermittently (when the cursor is moving) the best way to ensure correct behavior if to use OnMouseEnter and OnMouseExit to set the hardware cursors. This is not an issue for software cursors.

Static Variables

lockStateHow should the cursor be handled?
visibleShould the cursor be visible?

Static Functions

SetCursorChange the mouse cursor to the set texture OnMouseEnter.