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GameObject.GetComponentInParent

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public function GetComponentInParent(type: Type): Component;
public Component GetComponentInParent(Type type);

Parameters

type Type of component to find.

Description

Returns the component of Type type in the GameObject or any of its parents.

Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.

// Disable the spring of the first HingeJoint component
// found on any parent object.

var hinge : HingeJoint; hinge = gameObject.GetComponentInParent(HingeJoint); hinge.useSpring = false;

public function GetComponentInParent(): T;
public T GetComponentInParent();

Description

Returns the component of Type type in the GameObject or any of its parents.

Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.