Blur image effect
Blur image effect blurs the rendered image in real-time.
As with the other image effects, Blur is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.
Blur effect applied to the scene
Properties
Iterations | The amount of blurriness desired. Higher iteration count makes the image more blurry, but each additional iteration has some performance cost. |
Blur Spread | Higher values will spread out the blur more at the same iteration count, but at some expense in quality. Usually values from 0.6 to 0.7 are a good compromise between quality and speed. |
Hardware support
This effect requires a graphics card with pixel shaders (2.0) or OpenGL ES 2.0. PC: NVIDIA cards since 2003 (GeForce FX), AMD cards since 2004 (Radeon 9500), Intel cards since 2005 (GMA 900); Mobile: OpenGL ES 2.0; Consoles: Xbox 360, PS3.
All image effects automatically disable themselves when they can not run on end-users graphics card.
Page last updated: 2011-05-12