Blur image effect
Manual     Reference     Scripting   
Reference Manual > Components > Image Effect Scripts > Blur image effect

Blur image effect

Blur image effect blurs the rendered image in real-time.

As with the other image effects, Blur is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.

Blur effect applied to the scene


IterationsThe amount of blurriness desired. Higher iteration count makes the image more blurry, but each additional iteration has some performance cost.
Blur SpreadHigher values will spread out the blur more at the same iteration count, but at some expense in quality. Usually values from 0.6 to 0.7 are a good compromise between quality and speed.

Hardware support

This effect requires a graphics card with pixel shaders (2.0) or OpenGL ES 2.0. PC: NVIDIA cards since 2003 (GeForce FX), AMD cards since 2004 (Radeon 9500), Intel cards since 2005 (GMA 900); Mobile: OpenGL ES 2.0; Consoles: Xbox 360, PS3.

All image effects automatically disable themselves when they can not run on end-users graphics card.

Page last updated: 2011-05-12