Crease
The Crease is a common NPR (non photo realistic) rendering technique that enhances the visibility of objects by creating variably sized outlines.
As with the other image effects, this effect is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.
Crease shading creates depth distance based outlines.
Properties
Intensity | The intensity of the crease shading. |
Softness | The smoothness and softness of the applied crease shading. |
Spread | The blur radius that also defines the crease radius. |
Hardware support
This effect requires a graphics card with pixel shaders (2.0) or OpenGL ES 2.0. Additionally, depth texture support is required. PC: NVIDIA cards since 2004 (GeForce 6), AMD cards since 2004 (Radeon 9500), Intel cards since 2006 (GMA X3000); Mobile: OpenGL ES 2.0 with depth texture support; Consoles: Xbox 360, PS3.
All image effects automatically disable themselves when they can not run on end-users graphics card.
Page last updated: 2011-05-12