Unity Basics
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Unity Basics

This section is your key to getting started with Unity. It will explain the Unity interface, menu items, using assets, creating scenes, and publishing builds.

When you are finished reading this section, you will understand how Unity works, how to use it effectively, and the steps to put a basic game together.

 Learning the Interface
There is a lot to learn, so take the time you need to observe and understand the interface. We will walk through each interface element together.

 Asset Workflow
Here we'll explain the steps to use a single asset with Unity. These steps are general and are meant only as an overview for basic actions.

 Creating Scenes
Scenes contain the objects of your game. In each Scene, you will place your environments, obstacles, and decorations, designing and building your game in pieces.

 Publishing Builds
At any time while you are creating your game, you might want to see how it looks when you build and run it outside of the editor as a standalone or web player. This section will explain how to access the Build Settings and how to create different builds of your games.

These online tutorials will let you work with Unity while you follow along, providing hands-on experience with building real projects.

Page last updated: 2010-09-10