static function Lerp (a : Color32, b : Color32, t : float) : Color32
Description
Interpolates between colors a and b by t.
/t/ is clamped between 0 and 1. When t is 0 returns a. When t is 1 returns b.
using UnityEngine;
using System.Collections;
public class example :
MonoBehaviour {
public Color32 colorWhite =
Color.white;
public Color32 colorBlack =
Color.black;
public Color32 lerpedColor = colorWhite;
void Update() {
lerpedColor =
Color32.Lerp(colorWhite, colorBlack,
Time.time);
}
}