PhysicMaterial.staticFriction Manual     Reference     Scripting  
Scripting > Runtime Classes > PhysicMaterial
PhysicMaterial.staticFriction

var staticFriction : float

Description

The friction used when an object is lying on a surface. Usually a value from 0 to 1.

A value of 0 feels like ice, 1 feels like rubber.

JavaScripts
collider.staticFriction = 1;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
collider.staticFriction = 1;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
collider.staticFriction = 1