Random.onUnitSphere Manual     Reference     Scripting  
Scripting > Runtime Classes > Random
Random.onUnitSphere

static var onUnitSphere : Vector3

Description

Returns a random point on the surface of a sphere with radius 1 (Read Only).

JavaScripts
// Sets the rigidbody velocity to 10 and in a random direction.

rigidbody.velocity = Random.onUnitSphere * 10;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
rigidbody.velocity = Random.onUnitSphere * 10;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
rigidbody.velocity = (Random.onUnitSphere * 10)