Texture.wrapMode Manual     Reference     Scripting  
Scripting > Runtime Classes > Texture
Texture.wrapMode

var wrapMode : TextureWrapMode

Description

Wrap mode (Repeat or Clamp) of the texture.

Set the texture to clamp at the borders to avoid warping artifacts with TextureWrapMode.Clamp. Or tile the texture with TextureWrapMode.Repeat. See Also: Texture.wrapMode, texture assets.

JavaScripts
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
renderer.material.mainTexture.wrapMode = TextureWrapMode.Clamp