LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Application.absoluteURL

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var absoluteURL: string;
public static string absoluteURL;

Description

The absolute path to the web player data file (Read Only).

Application.absoluteURL and Application.srcValue allow you to detect if your unityWeb data file was moved to another location or is being linked to. You might want to protect against both to prevent piracy of your data files.

	// This detects if your data files were moved to another server
	// or are being linked to from somewhere else.

function Start () { var isPirated : boolean = false;

if (Application.isWebPlayer) { if (Application.srcValue != "game.unity3d") isPirated = true; if (string.Compare (Application.absoluteURL, "http://www.website.com/Game/game.unity3d", true) != 0) isPirated = true;

if (isPirated) print("Pirated web player"); } }
no example available in C#