Mesh Renderer
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Mesh Renderer

The Mesh Renderer takes the geometry from the Mesh Filter and renders it at the position defined by the object's Transform component.

A Mesh Renderer together with Mesh Filter makes the model appear on screen.


Cast Shadows (Pro only)If enabled, this Mesh will create shadows when a shadow-creating Light shines on it
Receive Shadows (Pro only)If enabled, this Mesh will display any shadows being cast upon it
MaterialsA list of Materials to render model with.


Meshes imported from 3D packages can use multiple Materials. For each Material there is an entry in Mesh Renderer's Materials list.

Page last updated: 2007-09-17