Noise image effect
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Reference Manual > Components > Image Effect Scripts > Noise image effect

Noise image effect

Noise is an image postprocessing effect that can simulate both TV and VCR noise.

Like all image effects, Noise is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.

Noise effect with high intensity applied to the scene
MonochromeIf enabled, Noise is more similar to TV noise. If disabled, it more resembles VCR noise - it distorts color values in YUV space, so you also get hue changes, mostly towards magenta/green gues.
Grain Intensity Min/MaxThe intensity of noise takes random values between Min and Max.
Grain SizeThe size of a single grain texture pixel in screen pixels. Increasing this will make noise grains larger.
Scratch Intensity Min/MaxThe intensity of additional scratch/dust takes random values between Min and Max.
Scratch FPSScratches jump to different positions on the screen at this frames per second.
Scratch JitterWhile being in the same position, scratches can still jitter a bit.

Hardware support

This effect requires a graphics card with pixel shaders (2.0) or OpenGL ES 2.0. PC: NVIDIA cards since 2003 (GeForce FX), AMD cards since 2004 (Radeon 9500), Intel cards since 2005 (GMA 900); Mobile: OpenGL ES 2.0; Consoles: Xbox 360, PS3.

All image effects automatically disable themselves when they can not run on end-users graphics card.

Page last updated: 2011-05-12