FilterMode.Bilinear Manual     Reference     Scripting  
Scripting > Enumerations > FilterMode
FilterMode.Bilinear

FilterMode.Bilinear

Description

Bilinear filtering - texture samples are averaged.

See Also: Texture.filterMode, texture assets.

JavaScripts
renderer.material.mainTexture.filterMode = FilterMode.Bilinear;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
renderer.material.mainTexture.filterMode = FilterMode.Bilinear;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
renderer.material.mainTexture.filterMode = FilterMode.Bilinear