WWW.GetAudioClip Manual     Reference     Scripting  
Scripting > Runtime Classes > WWW
WWW.GetAudioClip

function GetAudioClip (threeD : boolean) : AudioClip

Parameters

NameDescription
threeD Use this to specify whether the clip should be a 2D or 3D clip. The .audioClip property defaults to 3D.

Description

Returns a AudioClip generated from the downloaded data (Read Only).

The data must be an audio clip in Ogg(Web/Standalones), MP3(phones), WAV, XM, IT, MOD or S3M format. The clip will be downloaded completely before it's ready to play. Use the overloaded GetAudioClip (bool threeD, bool stream) to stream the audio, instead of downloading the entire clip.

JavaScripts
var url : String;
function Start () {
var www = new WWW(url);
audio.clip = www.audioClip;
}

function Update () {
if(!audio.isPlaying && audio.clip.isReadyToPlay)
audio.Play();
}

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
public string url;
void Start() {
WWW www = new WWW(url);
audio.clip = www.audioClip;
}
void Update() {
if (!audio.isPlaying && audio.clip.isReadyToPlay)
audio.Play();

}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

public url as string

def Start():
www as WWW = WWW(url)
audio.clip = www.audioClip

def Update():
if (not audio.isPlaying) and audio.clip.isReadyToPlay:
audio.Play()

Returns a AudioClip generated from the downloaded data (Read Only). The data must be an audio clip in Ogg(Web/Standalones), MP3(phones), WAV, XM, IT, MOD or S3M format.

function GetAudioClip (threeD : boolean, stream : boolean) : AudioClip

Parameters

NameDescription
threeD Use this to specify whether the clip should be a 2D or 3D clip the .audioClip property defaults to 3D.
stream Sets whether the clip should be completely downloaded before it's ready to play (false) or the stream can be played even if only part of the clip is downloaded (true). The latter will disable seeking on the clip (with .time and/or .timeSamples).

Description

Returns an AudioClip generated from the downloaded data (Read Only).

The data must be an audio clip in Ogg(Web/Standalones), MP3(phones), WAV, XM, IT, MOD or S3M format.