WaitForFixedUpdate Manual     Reference     Scripting  
Scripting > Runtime Classes > WaitForFixedUpdate
WaitForFixedUpdate Inherits from YieldInstruction

Waits until next fixed frame rate update function. See Also: FixedUpdate.

WaitForFixedUpdate can only be used with a yield statement in coroutines.

yield new WaitForFixedUpdate ();

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
IEnumerator Awake() {
yield return new WaitForFixedUpdate();

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake() as IEnumerator:
yield WaitForFixedUpdate()